If you mean somewhere to host a git repo, if your project is going to be FOSS, Codeberg is a great option. If you want to self-host, Forgejo is awesome, since you can have full control over the data (you will need to set up stuff to make it accessible over the internet though). Aside from Codeberg and Forgejo, you also have GitLab and others, which could be what you want if your project is commercial and you don’t want to self-host
I doubt you really need to speak to them for anything. It would be better if you could properly describe what you have in mind because I don’t think you really understand what git is.
No I do not. Why would you need to speak to them? You just create an account on their website, and you can add any kind of code on Codeberg as long as it has a open-source license and it isn’t illegal.
Can you suggest some easy repo to start with ?
If you mean somewhere to host a git repo, if your project is going to be FOSS, Codeberg is a great option. If you want to self-host, Forgejo is awesome, since you can have full control over the data (you will need to set up stuff to make it accessible over the internet though). Aside from Codeberg and Forgejo, you also have GitLab and others, which could be what you want if your project is commercial and you don’t want to self-host
I wish to do it public as I don’t have the means to self-host. Which would be a nice open source community platform ?
Codeberg is probably the way to go if you are making the game open-source. GitLab or similar if it’s commercial software (i.e. closed-source)
Do you know the folks behind codeberg ? I need to speak to them regarding this.
I doubt you really need to speak to them for anything. It would be better if you could properly describe what you have in mind because I don’t think you really understand what git is.
Absolutely 💯
No I do not. Why would you need to speak to them? You just create an account on their website, and you can add any kind of code on Codeberg as long as it has a open-source license and it isn’t illegal.
I need to understand what’s an open source license.