I’ve been playing Arknights: Endfield, and just got to Wuling, the second major area, and it definitely has a nice water-filled, natural utopia feeling to it. Quite often in fiction that theme ties into an area being “too good to be true”, or driven by wealthy corruption, but so far it’s just playing it straight.
Generally, yeah, I see cities as all being an ugly place with a problem the hero must solve - so they’re filled with evil creatures, or corrupt soldiers, or other forms of ruin. It’s hard to find nice places to enjoy.
I’ve been playing Arknights: Endfield, and just got to Wuling, the second major area, and it definitely has a nice water-filled, natural utopia feeling to it. Quite often in fiction that theme ties into an area being “too good to be true”, or driven by wealthy corruption, but so far it’s just playing it straight.
Generally, yeah, I see cities as all being an ugly place with a problem the hero must solve - so they’re filled with evil creatures, or corrupt soldiers, or other forms of ruin. It’s hard to find nice places to enjoy.