• Ace T'Ken@lemmy.ca
    link
    fedilink
    English
    arrow-up
    100
    ·
    edit-2
    3 hours ago

    I don’t play multiplayer games anymore.

    First off, they always seem to enable the worst of game companies trying to financially ruin their players.

    Second off, I’m in my 40s and my reaction time isn’t what it was when I used to play Counter-Strike. You can’t improve an aged reaction time nearly as easily, nor can you dedicate the time that you would need to to get somewhat better, let alone competitive. Getting repeatedly stomped isn’t fun.

    Third off, I don’t like the constant recycling of content that you see in multiplayer games. A handful of maps are expected to last you infinite plays. I like changes of scenery, storylines, and varied experiences. Doing the same thing over and over again is just boring.

    Fourth off, player communities in some games are aggressively dogshit and I really don’t want to interact with them at all.

    • DraconicSun@piefed.social
      link
      fedilink
      English
      arrow-up
      11
      ·
      7 hours ago

      I’m 32. I just recently started getting better aim than I ever had throughout my entire 20’s. When it comes to gaming, age doesn’t really matter as much.

    • ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      29
      arrow-down
      2
      ·
      edit-2
      9 hours ago

      It’s unlikely your reaction time has changed much in your 40s. You probably have well over a decade before that starts to happen. On your first couple of tries, reacting to something is going to seem impossible. After you’ve seen the same stimuli and practiced what you should do in response, you’ll be right around where teens and 20-somethings are. If you don’t want to put the time in to make that happen, that’s fine, but don’t think it’s unattainable to get good at a given multiplayer if you were otherwise interested in doing so. E-sports are now old enough that we’ve seen enough folks age into their 40s and remain top talent, as long as that remained an ideal career choice for them when so few are going to be able to support themselves in that career.

    • OwOarchist@pawb.social
      link
      fedilink
      English
      arrow-up
      11
      ·
      7 hours ago

      Doing the same thing over and over again he’s boring.

      That’s also a factor in the gameplay itself.

      Competitive multiplayer games will always develop a ‘meta’ that you have to adhere to or respond to in order to be at all competitive.

      In single player games, you can make a replay interesting by playing it a different way, trying different strategies even if they’re non-optimal, just to have the novel experience of playing the game a different way. Things like, “I think I’m going to try doing a no-vehicles run in Subnautica.” or “I think I’ll try Cyberpunk with a melee-focused solo build this time.” But stuff like that just isn’t viable in competitive multiplayer. You will be defeated early and often if you stray too far from the meta.

      So not only are you playing the same few maps over and over, you’re playing the same few tactics and strategies over and over, making things boring from that angle as well.

      • Axolotl@feddit.it
        link
        fedilink
        English
        arrow-up
        4
        ·
        edit-2
        4 hours ago

        In single player games you can also cheat a little,bug abuse and glitch the game for giggles without ruining the exp for others too

    • PapstJL4U@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      16
      ·
      9 hours ago

      Oh. It’s clear you haven’t played multiplayer games for a long time, otherwise this false statement would not have come up:

      Third off, I don’t like the constant recycling of content that you see in multiplayer games. One map is expected to last you infinite plays. I like changes of scenery and story.

      Maps rotate constantly and change, active and passive maps, community maps.

      • Ace T'Ken@lemmy.ca
        link
        fedilink
        English
        arrow-up
        12
        ·
        8 hours ago

        Oh I obviously understand that there are multiple (if not dozens of) maps, but how many times are you expected to play those maps over and over again? Without plot progression, I just don’t find it interesting.