It really sucks, but unless someone was to come up with a way to cram massive amounts of a game onto single discs, or no more than two, it was inevitable. That’s not why they’re doing it, but still
They could just use a flash drive to distribute the game. Copy the game to the local drive…and wait, that’s how PC gaming works.
The appeal of CDs, or game cartridges, was the ability to load a game and immediately start playing (well after the loading screen as everything loaded into ram) and you could play the game on other consoles (bring game to friend or resell it). To recreate that, most games would have to be shipped on a 256gb ssd so the game can just load from that on any computer. I have a feeling that’s not the best business strategy right now
Yeah, flash certainly wouldn’t work for actually running the game, but it would work great for a 1 time distribution/transfer method to the game to a pic/console’s drive.
The main reason for wanting a physical copy is so you can sell it when you are done with it. If the data degrades after a couple of years, it doesn’t do much good. A pressed disc will last for decades when taken care of.
It really sucks, but unless someone was to come up with a way to cram massive amounts of a game onto single discs, or no more than two, it was inevitable. That’s not why they’re doing it, but still
A 128GB blu ray should be sufficient for basically any game
Up to 256GB over two disks should be more than enough
PS1 discs contained 700mb per disc.
Blurays I think are 25gb, but with different burning options should be able to store up to 75gb per disc.
This means a game would need to exceed 225gb to go beyond 3 discs.
Why would that be an issue? Most games can fit on 1 disc. Maybe 2. Rarely 3. I can’t think of a game that would need 4.
Hey now, I was fine with my 7 disc copy of Wing Commander 4. I’ll be good with it again.
They could just use a flash drive to distribute the game. Copy the game to the local drive…and wait, that’s how PC gaming works.
The appeal of CDs, or game cartridges, was the ability to load a game and immediately start playing (well after the loading screen as everything loaded into ram) and you could play the game on other consoles (bring game to friend or resell it). To recreate that, most games would have to be shipped on a 256gb ssd so the game can just load from that on any computer. I have a feeling that’s not the best business strategy right now
Flash has a limited data retention time. With high capacity QLC flash, that time can be very short.
Yeah, flash certainly wouldn’t work for actually running the game, but it would work great for a 1 time distribution/transfer method to the game to a pic/console’s drive.
The main reason for wanting a physical copy is so you can sell it when you are done with it. If the data degrades after a couple of years, it doesn’t do much good. A pressed disc will last for decades when taken care of.
The technology exists but it’s not available to consumers.