MIT is terrible if it replaces current GPL projects. Companies will always provide their spyware infested proprietary version of the exact same thing which have one or two additional features, making open source software always behind rhe propruetary counterparts. See: Chromium->Google Chrome, Aosp->any Android os vendor
Great projects have used MIT without any issues. Godot for instance, which may also be needed, I don’t know if games made by godot could be closed source if it would use gnu license for instance.
I disagree with MIT License being bad. I agree on all other fronts of your statements.
MIT is terrible if it replaces current GPL projects. Companies will always provide their spyware infested proprietary version of the exact same thing which have one or two additional features, making open source software always behind rhe propruetary counterparts. See: Chromium->Google Chrome, Aosp->any Android os vendor
Great projects have used MIT without any issues. Godot for instance, which may also be needed, I don’t know if games made by godot could be closed source if it would use gnu license for instance.
Godot didn’t replace an existing broadly used GPL game engine, so this is irrelevant.
The logic was that with a mit license companies will provide a copy of the software infected with spyware leaving the open source project behind.
Explain why that hasn’t happened to godot.
The majority of project are MIT licensed and it’s not even close.