Like I’m not one of THOSE. I know higher = better with framerates.

BUT. I’m also old. And depending on when you ask me, I’ll name The Legend of Zelda: Majora’s Mask as my favourite game of all time.

The original release of that game ran at a glorious twenty frames per second. No, not thirty. No, not even twenty-four like cinema. Twenty. And sometimes it’d choke on those too!

… And yet. It never felt bad to play. Sure, it’s better at 30FPS on the 3DS remake. Or at 60FPS in the fanmade recomp port. But the 20FPS original is still absolutely playable.

Yet like.

I was playing Fallout 4, right? And when I got to Boston it started lagging in places, because, well, it’s Fallout 4. It always lags in places. The lag felt awful, like it really messed with the gamefeel. But checking the FPS counter it was at… 45.

And I’m like – Why does THIS game, at forty-five frames a second, FEEL so much more stuttery and choked up than ye olde video games felt at twenty?

  • Yermaw@lemm.ee
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    15 hours ago

    The display being at a higher resolution doesnt help either. Running retro games on my fancy flatscreen hi-def massive TV makes them look and feel so much worse than on the smaller fuzzy CRT screens of the time.

    I can’t stand modern games with lower frame rates. I had to give up on Avowed and a few other late titles on the series S because it makes me feel sick when turning the camera. I assume most of the later titles on xbox will be doing this as theyre starting to push what the systems are capable of and the series S can’t really cope as well.

    • Toes♀@ani.social
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      10 hours ago

      Are you using an OLED screen?

      I had to tinker with mine a fair bit before my PS1 looked good on it.