Ps1 had more breathing room in some ways, but you’re acting like it didn’t also have sharp limitations to work around. Every console of that generation still had severe restrictions.
And yet, we had Resident Evil 2 on N64 with all the videos and no compromises. The only reason why they abandoned Nintendo is because it was the FMV era and those were difficult to properly compress.
On the other hand, N64 was home to huge games that did marvels with the hardware. Because of the cart limitations, we had masterpieces such as Perfect Dark, Zelda Oot, Jet Force Gemini… Cart limits made devs focus on things that weren’t FMVs.
The game size limitation of N64 vs PS disc caused game developers to abandon Nintendo and go to PlayStation.
Ps1 had more breathing room in some ways, but you’re acting like it didn’t also have sharp limitations to work around. Every console of that generation still had severe restrictions.
And yet, we had Resident Evil 2 on N64 with all the videos and no compromises. The only reason why they abandoned Nintendo is because it was the FMV era and those were difficult to properly compress.
On the other hand, N64 was home to huge games that did marvels with the hardware. Because of the cart limitations, we had masterpieces such as Perfect Dark, Zelda Oot, Jet Force Gemini… Cart limits made devs focus on things that weren’t FMVs.
There are definite compromises but it is a good port.
Some N64 games are better than their PS1 counterparts
Nightmare Creatures and Shadow Man come to mind
Nightmare creatures on the PS1 is a blocky polygon mess and Shadow Man on the same system is almost unplayable