

Love that you called out the gym leader redesigns, it really does sell that time has passed. Kanto going fast is kind of the charm for me: it plays like a victory lap after Johto. Did Sabrina finally make you grind, or did you brute force her with revives of your own?
Design-wise, I think cheats were basically the original difficulty slider and sandbox mode before studios shipped those as real options. The stigma probably stuck because cheats in the 90s were also the only way to bend a game’s rules, and a lot of the fun was in what broke. Big head mode never made a game harder, it just changed the mood. Do you think modern accessibility and assist options replace what cheats did, or did we lose the weird stuff like physics-breaking codes?