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Joined 2 months ago
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Cake day: March 2nd, 2026

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  • A few notes:

    • First-party support for Steam Input’s deep configuration is a big selling point for a lot of people, myself included. It also means the lack of some of the extra buttons you mentioned present on other premium controllers doesn’t hurt so much, because there’s already so many options for layering in more inputs. Not wanting to mess with most of that doesn’t mean the controller is “not for you,” but it does mean it’s going to align less with what you value.

    • I absolutely love the Deck’s touchpads. I consider them non-negotiable inclusions for any future PC handheld or controller I buy. I will agree though that they aren’t ideal if your main use case for them was typing any more than a couple words at a time.

    • Citation needed on no one using grip-enabled gyro. It’s not something you need a game to support to make use of. Also, touch-enabled gyro was awesome on the original Steam Controller, and grip sensing on the Index controllers enabled some cool functionality.

    • I don’t think lack of console support or color customization are going to register as negatives for most people in the market for this. I can’t even remember the last time I used a console.

    • Valve has a pretty good track record with ergonomics, so I doubt accidentally activating the touchpads will be a common problem. Even if you find yourself in that spot though, you can have Steam Input disable a pad under certain conditions like when its thumb is on a stick.

    • Symmetrical sticks being a downside is extremely subjective.









  • If you have meat or dairy items in your fridge, those can become unsafe to eat after only 2 hours. Since the cold air is more dense, it spills out the bottom of the fridge and gets replaced by room temperature air rather quickly. I’ve definitely eaten my fair share of questionable foods going past this, but the calculus changes if you’re giving that food to other people.

    As for the main point, agreed. I’m definitely not a luddite, but if I had kids who weren’t yet responsible enough to not leave a fridge open for hours, I think I’d just put child locks on the fridge and make sure they had access to something else.




  • In case you’re not being hyperbolic (or for anyone else legitimately thinking this because I’ve heard it multiple times), I think Valve really did the best thing they could. I know Valve feels huge, but MasterCard and Visa together are over a hundred times bigger, and any payment processing system Valve could make would definitely be a pushover.

    Also, never underestimate the casual normie population. If Valve lost Visa and MasterCard support, I’m pretty sure that would mean losing two-thirds of their playerbase if not more. Those people would either prop up alternative stores like Epic or Microslop’s or just pull away from PC gaming altogether.

    Anyway, it’s a bit like the people saying Valve should make their own DRAM to combat the shortage. It doesn’t acknowledge how entrenched the existing manufacturers are and how far away Valve actually is from that level of manufacturing.