I really liked the concept of Citi-Skylines the game. Enjoyed it for a bit even, Until I realized it was just a traffic manager, and creating walkable/transit only cities to be nearly impossible.
Yeah way back when they announced the first C:S I got excited that maybe there would finally be a city builder with a realistic and accurate traffic simulation. But no, instead I struggled for several years around pocket cars, teleporting vehicles, lane stacking, and a traffic engine that seems completely ignorant about cycling, walking, and sources of traffic demand. It’s just a really nice diorama builder.
I remember there was a mod that put this back in and with it enabled, sure enough you had to devote like half of your land to parking craters because the game has no really meaningful way to divert demand to alternative transit, even if you build it.
Not quite the same, but many colony sims allow you build very compact walkable cities. Timberborn and Surviving Mars come to mind as being quite good at giving the feel of city management on a smaller scale for me personally.
Some of the expansions made it a lot better to the point you could make near car free cities but it never felt very smooth or what the the game was made around.
Ive played both, there is a pedestrian road, your right, but I was still fighting cars constantly. I wanted NO cars lol I dont want to build a single highway ramp. I used to toll the shit outta the highways lol
I really liked the concept of Citi-Skylines the game. Enjoyed it for a bit even, Until I realized it was just a traffic manager, and creating walkable/transit only cities to be nearly impossible.
Cars and highways everywhere, ugh.
Yeah way back when they announced the first C:S I got excited that maybe there would finally be a city builder with a realistic and accurate traffic simulation. But no, instead I struggled for several years around pocket cars, teleporting vehicles, lane stacking, and a traffic engine that seems completely ignorant about cycling, walking, and sources of traffic demand. It’s just a really nice diorama builder.
IIRC, they started out planning to have realistic amounts of parking, then realized that (much like sprawl in real life) it made it no fun.
I remember there was a mod that put this back in and with it enabled, sure enough you had to devote like half of your land to parking craters because the game has no really meaningful way to divert demand to alternative transit, even if you build it.
Not quite the same, but many colony sims allow you build very compact walkable cities. Timberborn and Surviving Mars come to mind as being quite good at giving the feel of city management on a smaller scale for me personally.
Some of the expansions made it a lot better to the point you could make near car free cities but it never felt very smooth or what the the game was made around.
yeah exactly. I read CS2 had an update recently, Ill get to it and try again, but I fully expect to get frustrated still with the highways.
There were pedestrian zones! It might have been the second game or an expansion but I built a lot of them.
Ive played both, there is a pedestrian road, your right, but I was still fighting cars constantly. I wanted NO cars lol I dont want to build a single highway ramp. I used to toll the shit outta the highways lol
Oh yeah fair. Cars are the devil fr fr