• RamRabbit@lemmy.world
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    2 days ago

    Stop Killing Games is EXPLICITLY not retroactive. While this sucks for existing games, it keeps future games from being deleted and increases the chance we can actually get it into law.

    However, none of this is hard from a developer’s perspective. You just need to provide the server executable(s) to the public and add a .ini configuration to the client to specify which server URL to use instead of the default one.

      • Ricky Rigatoni@piefed.zip
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        2 days ago

        ini files aren’t real. it’s just a file extension that tells the user it’s a configuration file. the game can just be programmed to look for a single config line from a single file that happens to have .ini as its extension.

        • trem@lemmy.blahaj.zone
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          21 hours ago

          Oof, I really don’t agree with that claim. INI files are generally a specific format, there’s just lots of flavors of it.

          https://en.wikipedia.org/wiki/INI_file#Example

          But sure, the devs can decide to just not use sections for their server config. And if their parser implementation looks for lines starting with a specific prefix/key, then it would also correctly ignore comment-lines.

          Then you could support a format like:

          host = example.com
          port = 54321
          

          …which happens to be valid INI, without needing a library.