“Don’t boycott GTA 6. Win justice for the people who helped make it. We spent years pouring our hard work, skill, and creativity into making GTA, and we want people to experience the universe that we helped build,” former developers said. “That doesn’t mean we want to let Rockstar off the hook.”
This guy does not understand how capitalism works.



Seeing how much they pivoted to multiplayer monetization in 5 post-release, I expect 6 will have barely any campaign with a roblox-like predatory multiplayer.
This expectation is crazy to me. Most of what we’ve seen in an official capacity is cut scenes for a story mode resembling what they’ve been putting out since 2008, and that’s if you ignore the fact that gameplay has leaked multiple times and there won’t even be multiplayer at launch. Smart money is that there’s a campaign like they’ve always made and then the online rolls out months later, like their last two games.
I’ve noticed that 5’s big online content cycles have all come with their own detailed trailers and “story” moments. I don’t know when those come in between missions, but it’s plausible some of the 6 trailer content comes from missions like those.
Not when they keep showing the Bonnie and Clyde characters that we know are the playable protagonists. It takes more effort to believe that they’re not making a campaign like they’ve always made.
Nobody’s claiming they have “zero” singleplayer campaign, but it’s possible it’s very short. A movie makes its trailers off of an hour and a half of content, so the campaign doesn’t have to be long to generate enough for trailers, especially if they can mix in shots of online campaigns.
I get where the cynicism comes from, but they still made their regular 30 hour campaign for RDR2 after GTA Online already blew up. They make campaigns like this. It’s what they do, it’s what these trailers and store pages allude to, and it’s what leaked footage shows. As much money as the online mode makes, they’re not about to shun the players they’ve had for decades as though they don’t matter, because those players are still worth billions of dollars to them, and work that goes into their usual campaigns can be repurposed for online after the fact.
Setting your expectations based on marketing is truly “smart money”. It would be a nice surprise if that happened, but the monetary incentive pales in comparison.
I think the smart money is on them continuing to do what they’ve been doing for decades, which is the kind of campaign they’ve made for decades, especially since there’s no online mode out of the gate.
This is what I’ve told coworkers when this game comes up. I believe Rockstar themselves only referred to it as a single player experience.