• justdaveisfine@piefed.social
    link
    fedilink
    English
    arrow-up
    62
    ·
    2 months ago

    Also flashlights in games: Has 5 minutes of battery power, flickers for some reason if something spooky is nearby, cannot be duct taped to the shotgun under any circumstances.

        • psx_crab@lemmy.zip
          link
          fedilink
          English
          arrow-up
          14
          ·
          2 months ago

          At least Metro 2033 have the courtesy of making you charge the flashlight, and i love the game for that.

    • wizardbeard@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      10
      ·
      2 months ago

      I remember cheap plastic body flashlights where the battery springs had worn out a little back in the 90’s sometimes having issues where the batteries wouldn’t stay positioned inside quite right, so moving it around it might flicker as they shifted or it would shut off entirely if the batteries slipped out of “alignment”. Usually you’d just thump it a few times until they settled back in right. But they lasted plenty long, and didn’t just flicker on their own.

      Those seem to be what game flashlights are based off of, which is especially silly with how long cheap super bright LED flashlights with no battery looseness have been around now.

      • Demdaru@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 months ago

        Ding ding ding. Same reason most horrors take place in the early 2000 or before. Modern tech killed horror - we are constantly connected and tech is somewhat infallible.

        Also, about batteries - sometimes aluminium foil IIRC folded a few times and inserted beneath the battery worked.