

That’s one hell of a story, especially with the little I saw scrolling your profile. Anyway, just wanted to say that a bunch of folks have reverse engineered Lego Island into an open source codebase that they can get running on just about anything now.
You can play it in your web browser even, but it’s a little tough to control on a phone.













But that’s kind of my point. 8GB was a good amount of RAM for heavy use with Windows a decade ago. It’s unfortunate with the current costs of RAM, but 16GB is kind of the floor for modern computing with Windows.
I know the struggle. Around a decade ago I took an Android programming course. I was using a laptop on Windows 7 with only 8GB of RAM. It was fine for most of my other courses and for the light gaming I did on it, as long as I didn’t have much else open. But Android development uses Android Studio. A Java IDE built in Java as IntelliJ, with a whole bunch of awesome but RAM guzzling features. Then Google strapped all their additional Android shit on top. Then to test the app you made, you were supposed to run an Android emulator that used at least 4GB of RAM.
I ended up having to borrow someone’s old Android phone for testing, and I had to use another program to shut off all other programs and Windows Services while I worked. And saved up, and upgraded to 16GB of RAM, because it’s what I needed for how I was using my machine.
It sucks. Developers, especially those making shit built into an OS, need to be far more aware of the resources their programs use and optimize better.
But at the end of the day our options are limited and we have to accept the changing times.
Or work around them. There are plenty of flavors of Linux if you need something lighter, or options to strip down Windows like tiny11 or Windows Ameliorated for 10.