The developer behind Teach My Little Sister How to Drive, a driving instruction sim where you instruct a generative-AI-powered, dynamic NPC, has been spending $1,000 dollars a day to keep the demo working.
The developer behind Teach My Little Sister How to Drive, a driving instruction sim where you instruct a generative-AI-powered, dynamic NPC, has been spending $1,000 dollars a day to keep the demo working.
From their blog on Steam:
I do not understand. They have to factor in token usage to the game price, but also the longer people play the more they will lose money over time? How is that even an operating model.
Ai probably approved the idea and said it was great.
Loans are normal and you take losses to capture the market then you enshittify
My guess is that they are just morons. It is really easy to be confident in your projections if you are a stupid person.
If they don’t let players hook up their own API key, it’s a guarantee they shut it down after a year.
It’s an avenue for abuse. Buy the game: unlimited “free” tokens. Like happened with Chipotle’s AI.
More like a month.
It seems that it’s one of those games with zero replayability
They probably bank on streamers make fun videos in 4-5 hours of gameplay total, then the people that buy the stuff and never play it
Btw it uses Gemini and gpt, it’s expensive to run that.
What if someone pirates the game and starts wasting tokens?
Missing one of the only good reasons to include AI in your game…
And a 4chan troll army could bankrupt them for funsies.
People won’t play forever. Even good games are only played for maybe 100h before some other new game comes along. If you know the average game time you can calculate the ai costs.
You’re still opening up for credentials to be harvested and troll requested by script kiddos