The developer behind Teach My Little Sister How to Drive, a driving instruction sim where you instruct a generative-AI-powered, dynamic NPC, has been spending $1,000 dollars a day to keep the demo working.

  • FridaVermercury@discuss.tchncs.de
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    1 day ago

    From their blog on Steam:

    For the paid release, we plan to account for expected AI usage in the game’s price. Players will not be charged separately for their individual AI token usage after purchasing the game. This isn’t because each player is particularly expensive to support. The total cost has increased because so many people are playing, and we have taken out a bank loan to help keep the demo running.

    I do not understand. They have to factor in token usage to the game price, but also the longer people play the more they will lose money over time? How is that even an operating model.

    • Grimy@lemmy.world
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      1 day ago

      If they don’t let players hook up their own API key, it’s a guarantee they shut it down after a year.

    • Wispy2891@lemmy.world
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      1 day ago

      It seems that it’s one of those games with zero replayability

      They probably bank on streamers make fun videos in 4-5 hours of gameplay total, then the people that buy the stuff and never play it

      Btw it uses Gemini and gpt, it’s expensive to run that.

      What if someone pirates the game and starts wasting tokens?

    • GenosseFlosse@feddit.org
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      1 day ago

      People won’t play forever. Even good games are only played for maybe 100h before some other new game comes along. If you know the average game time you can calculate the ai costs.

      • BlaestEgnen@feddit.dk
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        17 hours ago

        You’re still opening up for credentials to be harvested and troll requested by script kiddos