• dylanTheDeveloper@lemmy.world
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    20 hours ago

    This could be a disaster for studios in mid development if they actually raise the cost or even remove free tier all together.

    • KillerWhale@orcas.enjoying.yachts
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      15 hours ago

      There is no helping any studio that started work on a game and choosing unity after the “per game install fee” saga in 2023.

      • SpaghettiMaster@feddit.uk
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        10 hours ago

        Per install? Is that for each time you install it or each user? How do you even count an install? You can just run a game from a folder. Is copy/paste an install, what about moving a folder, or switch a drive to another PC?

        Oh well, Rimworld is probably the game I play most using unity and they are moving away from it.

        • MentalEdge@sopuli.xyz
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          9 hours ago

          Yeah you’ve basically hit the nail on the head on why it was a disaster.

          Unity wanted to charge devs for every install by every customer. Not copies sold. Not revenue.

          Every “install”.

          It made no sense, and was either impossible, or a privacy nightmare to implement.