Reddit.

The patent called “STATE MANAGEMENT FOR VIDEO GAME HELP SESSIONS” describes multiple examples where a pop-up might ask a player to let a helper take over the gameplay for a while.

Imagine if a user were struggling to find a rare gem in an RPG; if allowed, the helper would take control from the player. They would proceed to chat and guide the user through the process of acquiring the gem.

  • Caesium@lemmy.world
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    1 day ago

    is that even fun though? part of what makes a difficult boss fight so satisfying is when you finally DO beat it

    • fuckwit_mcbumcrumble@lemmy.dbzer0.com
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      1 day ago

      Sure, if you’re a masochist. Not everyone has the time/energy/willpower to not even get close to finishing a boss after 50 attempts and need to do another 150 more. I can’t tell you how many games I’ve completely given up on because one specific boss does something that I just can’t manage.

          • a_non_monotonic_function@lemmy.world
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            5 hours ago

            Are we ignoring difficulty settings? I don’t mind turning things down.

            Final boss? Meh, I’ll look it up to enjoy the final scene and move on if I get pissed enough.

            Middle boss? Depends. Does it have a history of being a shitty midpoint and things get better from there? Maybe. If things will escalate I may have to admit that I don’t actually like it.

            Early boss? Clearly I’m not going to like what is coming up. Maybe even refund time.

            And, honestly, if you’re not speaking in hyperbole about trying a boss 50 times? I think at that point you’re just a glutton for punishment.

            I don’t think I’ve ever bothered with a boss for that long. Closest I can say is I’ve done some serious farming in monster Hunter, but even for rare drops 50 is quite a lot.