• sbeak@sopuli.xyz
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    21 hours ago

    Involving git as in the theme or git as in it’s used to sync data between the game and some sort of git repo? I think that would be pretty interesting either way. For the latter, a git repo might be used to add more adventures to explore or treasures to find over time!

      • sbeak@sopuli.xyz
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        16 hours ago

        If you mean somewhere to host a git repo, if your project is going to be FOSS, Codeberg is a great option. If you want to self-host, Forgejo is awesome, since you can have full control over the data (you will need to set up stuff to make it accessible over the internet though). Aside from Codeberg and Forgejo, you also have GitLab and others, which could be what you want if your project is commercial and you don’t want to self-host

          • sbeak@sopuli.xyz
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            13 hours ago

            Codeberg is probably the way to go if you are making the game open-source. GitLab or similar if it’s commercial software (i.e. closed-source)