Piracy cannot happen if it’s fair use. And this is fair use (I’m referring to downloading a game you already own, not the thing about dead studios).
Piracy is the intention/result, not the method. If you bought a video game, you own it and are allowed to own a backup of it. How you get that backup is irrelevant
In the first example, it is not fair use, because you don’t buy digital copies of games—you buy a licence to play the game. My Minecraft licence would have been revoked when I didn’t create a Microsoft account. Game companies can impose whatever conditions on a game licence they like (so long as the condition is not otherwise illegal).
Case law is specific to jurisdiction. I don’t know where you live, and I’ve not said where I live. The way buying and selling most digital copies of games is through buying and selling licences, though some software you do pay for the download itself rather than paying for a licence. That doesn’t require case law; that’s literally just what it is, like how if I sign a contract I don’t need case law to demonstrate that what I’ve signed is a contract, it just is. Case law adjudicates matters of law which are in dispute, not figuring out whether a spade is a spade.
Piracy cannot happen if it’s fair use. And this is fair use (I’m referring to downloading a game you already own, not the thing about dead studios).
Piracy is the intention/result, not the method. If you bought a video game, you own it and are allowed to own a backup of it. How you get that backup is irrelevant
In the first example, it is not fair use, because you don’t buy digital copies of games—you buy a licence to play the game. My Minecraft licence would have been revoked when I didn’t create a Microsoft account. Game companies can impose whatever conditions on a game licence they like (so long as the condition is not otherwise illegal).
And you have case law to back this up?
Case law is specific to jurisdiction. I don’t know where you live, and I’ve not said where I live. The way buying and selling most digital copies of games is through buying and selling licences, though some software you do pay for the download itself rather than paying for a licence. That doesn’t require case law; that’s literally just what it is, like how if I sign a contract I don’t need case law to demonstrate that what I’ve signed is a contract, it just is. Case law adjudicates matters of law which are in dispute, not figuring out whether a spade is a spade.