For some reason as soon as I get to the “end” of the game, I completely lose motivation to play. This happened with DOOM: Eternal, Sekiro, Bloodborne, Paper Mario TTYD, Cassette Beasts, Shovel Knight, Oblivion, Baldur’s Gate, God of War, Mass Effect… Pretty much every game I’ve ever played. It’s like the fun part was the journey, and I’ve seen everything the game has to offer, and I just don’t really enjoy the ending process. Feels like a formality at that point.
I rarely even try what I suspect to be the final boss battle.
Game devs without difficulty settings can fuck off and not take my money for the next chapter.
They figure I must have figured out all the mechanics by now, surely?
No motherfucker, I did not. I played this game in 7 minute bursts between real life kicking my ass.
I don’t know shit about what game techniques I was supposed to have learned back in chapter 2. Haha.
So when I get to the hard bit, I just turn the game off and never return to it. If I get there during the Steam refund window, I’ll ask for my money back, too.
Edit: Now a cozy game with a final cozy cinematic, I am fully down for.
I’d 90% a game and then put it down. Beating a game bummed me out like leaving a friend’s house after a long fun sleepover. So I’d usually wait till the sequel was announced or available before I’d finish out a title as a way to get hyped for the new release.
No but after the beating last boss I get an overwhelming urge to start over and play the game again with everything I’ve learned.
Not necessarily at the boss, but I have noticed a pattern that I do tend to lose steam once I realize I’m in the endgame phase of the game
Has happened to me with Persona 3, 4 and 5. It’s not that i get bored, but burned out. In the moment I don’t realise I’m near the end so that when I eventually get back to the game almost a year later, I realise I was literally only like 2 or 3 sessions away from finishing it.
This kinda happened to me with Breath of the Wild. Beat it, then started the master quest and got again to Ganon. Just couldn’t hit him enough to overcome the health regen. Put it down. Years later, Tears of the Kingdom came out. Then the switch 2 came out. Have not picked it back up since. Just can’t bring myself to do it.
Speaking of, in Tears of the Kingdom I did literally everything except even engage with Canon. Just… stopped there.
Same. I have a thing where I like to complete everything i can in a game before beating the final boss. I discovered the Master Quest, and then nothing would do but to beat that first and roll up to Ganon a god. Bashed my head against that wall for a while then put it down. Cue the second half of your first paragraph.
DSLR King, Canondorf 😈
Lol, leaving it.
Either I have gotten bored long before I reach the final boss, or I beat the game and want more. There is no in-between.
Yeah. Sometimes when I realize it’s almost over I try to drag it out then lose interest. I almost exclusively play games for the journey.
Terraria is over as soon as I beat the final boss despite having some extra stuff I could do. I’m playing it to fight bosses, I beat boss 1 to upgrade my gear so I can fight boss 2. Once I’ve beaten the final boss, what’s the point in upgrading my gear again?
Cassette Beasts was a game I played to 100% (as I do most creature collectors). I got this game to collect all the creatures, so when I beat the final boss, I played it for another 20 hours to grind out the end-game and obtain the elusive Magikrab.
Skyrim is a game where the entire main quest line is just like any other quest to me, and half the time I play Skyrim I don’t even touch it past the point where it allows dragons to spawn.
So that is to say, it depends on the game, and it also depends on what I’m there to do.
Cassette Beasts was a game I played to 100%
Did you do the theoretical 10,000 hour speedrun and unlock all fusions and bootlegs?
Believe it or not, I wasn’t particularly interested in seeing all 20,736 potential fusions or god only knows how many bootleg type combinations of them.
I did get all of the achievements though, which involved getting every monster to 5 stars (including the DLC ones though they weren’t needed for the achievement), recording one of every type of bootleg, completing all of the post-game content, and obtaining the secret Magikrab.
Damn, that’s still some serious dedication though. Respect
I’ve fallen into this trap many times. Whenever a game’s final chapter looks to be close, I start doing a lot of side content. Then I get bored of the game altogether and end up never finishing it.
Kinda. Played Breath of the Wild for hours and hours. Had a whole stack of endgame gear.
But when it came to actually beating Ganon… I dunno. I fell off. Put the game down and didn’t return to it.
Same, never finished BOTW. Finished a ton of shrines, explored everywhere and did all four divine beasts, then motivation completely crashed lol.
On the other end, the final boss of tears of the kingdom was my favorite part.
That battle was super disappointing, so I wouldn’t feel bad about missing it.
Relatable, although I still occasionally come back to BotW the journey was the big part. While for other games like Sekiro in which perfection makes it more thrilling, the repetition sort of makes sense.
Happened with me and factorio. I know theirs no final boss, but I lost like 3 ships to the big asteroids and just didnt want to build another one. I still havent finished space age, but I got like 80-90k out so its a win in my book.
I distinctly remember playing Twilight Princess, I was hanging around in Castle Town, having done literally everything. There was that weird unfinished fishing journal thing I had neglected, but I had done every sidequest, found every heart piece, I think I’d even beaten RollGoal. and I was like “I guess I’ll go beat the game then.”
There’s a weird dead feeling video games take on in that state.
Yes exactly, I had that same feeling in that game. I talked to every NPC 3 times just to make sure I didn’t miss any dialogue, and just sat there on the bridge, and then stopped playing lol
The game stops feeling immersive, and starts feeling like a game again for some reason. All the creative choices are interaction have been exhausted, and you’re just funneled into the final boss. Generally the boss only has one way to finish it and the same cutscene at the ending. It doesn’t feel like “play” anymore to me.
You don’t want it to end.
It’s kind of like that for me. If I never finish the game then in a few years later I can go “Hey, I never finished game X. Time to play it again from the very start!”
It’s not quite that, because if that were the case I’d just start a new save file or go do all the side quests. Instead I just stop playing forever
My kid lost interest in continuing Spider-Man 2 at some point. When they resumed a few months later they literally just had to walk forward a bit to see the end of the game. So I guess they lost interest right after the final boss.
I’ll always resolve to 100% a game, and then like right after the final boss I go “well… it won’t hurt to start another game while I do the side content”. I never do the side content.









