Like I’m not one of THOSE. I know higher = better with framerates.

BUT. I’m also old. And depending on when you ask me, I’ll name The Legend of Zelda: Majora’s Mask as my favourite game of all time.

The original release of that game ran at a glorious twenty frames per second. No, not thirty. No, not even twenty-four like cinema. Twenty. And sometimes it’d choke on those too!

… And yet. It never felt bad to play. Sure, it’s better at 30FPS on the 3DS remake. Or at 60FPS in the fanmade recomp port. But the 20FPS original is still absolutely playable.

Yet like.

I was playing Fallout 4, right? And when I got to Boston it started lagging in places, because, well, it’s Fallout 4. It always lags in places. The lag felt awful, like it really messed with the gamefeel. But checking the FPS counter it was at… 45.

And I’m like – Why does THIS game, at forty-five frames a second, FEEL so much more stuttery and choked up than ye olde video games felt at twenty?

    • over_clox@lemmy.world
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      1 day ago

      I haven’t actually played Free Space before, but I did manage to get a copy and archive it a few years ago.

      I also got a copy of Overload and briefly tried that, but on my current hardware it only runs at about 3 frames per second…

      The Descent developers were really ahead of their time and pushing gaming to the extreme!

      • Kvoth@lemmy.world
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        16 hours ago

        Definitely give it a shot. It’s obviously different, but I loved it. My mom actually banned me from playing descent 3: vertigo, because she had vertigo and it made her sick

        • over_clox@lemmy.world
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          16 hours ago

          Vertigo was actually an expansion on Descent 2, I made the NoCD patch for it via a carefully hex edited mod based on another NoCD patch for the original Descent 2.

          Any which way, yeah, anyone with vertigo wouldn’t be comfortable or oriented in any way if they’re watching or playing the game, no matter what version.