Like I’m not one of THOSE. I know higher = better with framerates.

BUT. I’m also old. And depending on when you ask me, I’ll name The Legend of Zelda: Majora’s Mask as my favourite game of all time.

The original release of that game ran at a glorious twenty frames per second. No, not thirty. No, not even twenty-four like cinema. Twenty. And sometimes it’d choke on those too!

… And yet. It never felt bad to play. Sure, it’s better at 30FPS on the 3DS remake. Or at 60FPS in the fanmade recomp port. But the 20FPS original is still absolutely playable.

Yet like.

I was playing Fallout 4, right? And when I got to Boston it started lagging in places, because, well, it’s Fallout 4. It always lags in places. The lag felt awful, like it really messed with the gamefeel. But checking the FPS counter it was at… 45.

And I’m like – Why does THIS game, at forty-five frames a second, FEEL so much more stuttery and choked up than ye olde video games felt at twenty?

  • madjo@feddit.nl
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    24 hours ago

    Descent broke my brain. I’m pretty good at navigating in FPS’, but Descent’s 4 axis of movement just didn’t click for me. I kept getting lost, recently I tried it again after many years, I just can’t wrap my head around it.

    Same with space sims. I’m dog awful in dog fights.

    • over_clox@lemmy.world
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      21 hours ago

      Indeed, it’s not quite a game for everyone, especially if you’re prone to motion sickness. Initially it only took me about a half hour to get a feel for the game, but configuring the controls can still be a headache.

      Every time I set the game up on a new or different system, I tend to usually go for loosely the same sort of controls, but each new setup I might change up the controls a bit, like an endless guessing and testing game to see what controls might be ideal, at least for me.

      By the way, Descent is considered a 6 Degrees Of Freedom game, not 4. But hey, at least they have a map feature, I’d go insane without the map sometimes…