• azuth@sh.itjust.works
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        2 days ago

        Physical media alone does not guarantee that. You need a legal framework that forbids mandatory online activation. Actually better forbid them from binding a physical game at all cause or you should never connect your console to the internet.

        But if we manage to get those rights we can also get the right to transferable software in general.

      • Alaknár@sopuli.xyz
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        2 days ago

        If the physical media game requires a server connection, how is it ownership, exactly? The corpo can still effectively take away the product from you by shutting down the servers. Or banning you.

        “Plastic stuff” doesn’t give you rights. Laws give you rights.

          • Alaknár@sopuli.xyz
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            2 days ago

            So you do acknowledge that it’s not the medium of distribution, but rather the setup of the game itself that matters?

          • azuth@sh.itjust.works
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            2 days ago

            So what makes a game on a disk that does not require internet connection to run/activate better than a game distributed GOG style where once you get the game it also no longer requires an internet connection?

          • Alaknár@sopuli.xyz
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            2 days ago

            So?

            Those games distributed through a platform like GOG also won’t phone home, so where’s the difference?

              • Alaknár@sopuli.xyz
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                23 hours ago

                Are you just refusing to answer the question because you know you would have to cede your point…?

                  • Alaknár@sopuli.xyz
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                    20 hours ago

                    The discussion isn’t about a specific platform, it’s about physical vs digital media. Therefore you didn’t answer the question.

                    If you’re getting stuck on the “but it’s GOG, it’s different”, replace that with literally any other digital distribution platform, because that is irrelevant to the question.