• Quetzalcutlass@lemmy.world
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      9 hours ago

      That’s part of it, but it’s also because the industry saw a massive spike in profits during COVID when everyone was stuck at home, and shortsighted executives made hires and investments as if that money train was going to continue forever. Once things went back to normal they immediately started canceling projects and firing talent.

      Microsoft is also going through leadership changes, and it’s unfortunately common for incoming executives to can projects started by their predecessor since they won’t get the credit for them.

      Of course it’s the employees who pay for their idiocy and not the ones who actually fucked up.

      Edit: I remember reading a thread several years ago about just how dysfunctional Microsoft’s gaming wing is and how Phil Spencer almost singlehandedly kept clueless higher ups from destroying the brand with their dumb, out-of-touch ideas. With his retirement, I have a feeling Xbox will enshittify at speeds we’ve never seen before.

      • SpaceCowboy@lemmy.ca
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        3 hours ago

        There’s just a general downturn in the economy. People don’t buy video games when they’re struggling to pay for groceries.

        That and MS probably wants to throw more into the AI money pit.

        • Skullgrid@lemmy.world
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          2 hours ago

          There’s a trend on more spending on cheap entertainment during recessions and times of finacial hardship

          https://en.wikipedia.org/wiki/Video_game_industry

          Since 2000, the video game industry was considered recession-proof, having thrived compared to other industries during the 2008 Great Recession, and as one of the more profitable industries during the COVID-19 pandemic in 2020 and 2021. Video games are seen as a low-cost vice and entertainment for consumers when approaching recession.[74][75] However, in 2022, atop pandemic economic fallout including chip shortages, supply chain disruption, and consumers preferring outdoor activities, the industry started to indicate recession with global revenues falling for the first time in twenty years.[76]

          It seems that they went a bit too far recently for price gouging, but you can do research on similar pre video game “amusments” like films and such and find similar patterns

          • SpaceCowboy@lemmy.ca
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            2 hours ago

            There’s a much much bigger indy market now. I’m sure people will still be playing games, just not AAA games they can’t afford on hardware they definitely can’t afford.

      • Scrubbles@poptalk.scrubbles.techOP
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        9 hours ago

        This is what I see too. Like so many industries short term profit chasers never thought that things might slow down after everyone went back outside.

        They could have saved that profit and invested instead into long term longevity, but no, had to plan like it’ll be there forever. I swear to god it only takes a 5th grade completion certificate to be an executive.

          • Scrubbles@poptalk.scrubbles.techOP
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            8 hours ago

            See to me they should be suing those previous executives and clawing back bonuses since they purposefully screwed over the long term health of the company. Of course though I have apparently crazy ideas.

      • zikzak025@lemmy.world
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        7 hours ago

        I wouldn’t rate Phil Spencer too highly either, though. He was the face behind these massive buyouts in the first place. He set the strategy for Xbox’s very lackluster console offering this generation. And he went all in on “You’ll own nothing and like it” with GamePass.

        The studios that Xbox spent so much money on don’t appear to have really paid for themselves yet. With games being made at a glacial pace, you have not only the large sum of cash spent on the buyouts to worry about, but years of additional salaries, infrastructure, and services to pay before profit starts coming in. GamePass also appears to have been a major investment that hasn’t quite paid off, what with them now denying new contracts to third party studios while they reevaluate its business model.

        • Quetzalcutlass@lemmy.world
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          7 hours ago

          Now imagine how bad the other MS execs must be for Spencer to be considered the ‘good one’.

          His main value was acting as an insulating layer between Xbox and headquarters.

    • Prox@lemmy.world
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      8 hours ago

      What a stupid idea on their part, if accurate.

      If you make AI slop, you have to compete with everyone else who is making AI slop. And pretty much everyone else is making AI slop with less overhead than Microsoft will EVER get down to. Shit, the new XBOX CEO probably makes more than most AI-centric devs/teams.

      The advantage of being big is that you can gain access to resources and sources that aren’t available to competitors who are small. That’s real voice talent, amazing designers, capital to develop and maintain your own game systems (e.g. engines). So if you’re going to do small-company stuff while being big, you’ll always lose to the small companies (business-wise). Guess the new CEO either doesn’t realize this or doesn’t want to believe it.

      • zarathustrad@lemmy.world
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        5 hours ago

        Ok, but let me tell you about the regulatory moat we are digging with lobbyist money… It’s gonna be huge!

        Raise the floor, drown the little guy!

        (The large firms will just shed the unprofitable parts and sell the shovels of compute to whomever will use them untill they can size and enshitify the product of their labor)