Comic: https://www.deathbulge.com/comics/441

Alt text: Yeah yeah, there's always exceptions, I mean look no further than the game in the 2nd panel, not the most thrilling gameplay, is it?

  • ExcessShiv@lemmy.dbzer0.com
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    2 days ago

    There’s definitely amazing indie games, but there’s also hundreds of shitty and terrible indie games for every decent one.

    • IvyisAngy@lemmy.world
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      1 day ago

      That’s why the Indie side is a full ecosystem.

      Shitty games die and fertilize the ground so that all the good ones can grow.

      If a AAA game dies, it takes another 6 years for investors and executives to gain the balls to maybe risk spending the money to make another game, so it fertilizes nothing, just sits and rots on sand.

    • unexposedhazard@discuss.tchncs.de
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      2 days ago

      And thats the natural way of the world. Without shitty artists there would be no good artists, because every good artist was once a shitty artist.

      • ExcessShiv@lemmy.dbzer0.com
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        2 days ago

        Sure everyone needs to start somewhere. I’m just saying it’s also very far from all sunshine and rainbows in indie-game land.

            • almost_genocide@lemmy.world
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              2 days ago

              My experience has been indie games are pretty well vetted if they are able to sell for $20.

              Plenty of $3-5 games that are a bit of a gamble though. Even if it ends up being kind of lame I figure it’s funding for the developer to make another attempt.

              • korazail@lemmy.myserv.one
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                1 day ago

                Adding on to that: Sometimes these indie devs, who made a cool thing as a passion project and get rewarded with life-changing money via sales, then go on to continually update the thing since they can now devote time to passion. Thinking Minecraft, Terraria, Vampire Survivors, Stardew Valley as my personal “I have sunk hundreds of hours into this title” games. That $3 game might have good bones and just need time to flesh it out.

                Also the communities will rally around devs that don’t use predatory pricing and cash-grabs. I know I’m not the only one who bought more copies of some of these games (or their OSTs, donation DLCs, Patreon, etc) to gift or even just as a thank-you when something updated and gave me more content or more polished experience.

                My game list were so popular it was almost cliche, but we can’t really predict what the next great thing will be until it’s there and pricing your new best-seller at $3 means you get exposure and good will.

        • unexposedhazard@discuss.tchncs.de
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          2 days ago

          Yeah you are right there is plenty of small slop games that were clearly made as a cashgrab full of microstransactions and bugs. But i jist wanted to point out that its not so black and white.

          • Buddahriffic@lemmy.world
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            2 days ago

            If you read the negative reviews on steam, you can often filter these shitty ones out. Also, be suspicious by default of free games. There are some that were made by some game dev just having fun but most want to make money some way or another and f2p monetization is often pretty toxic, like adding a long grind just to sell ways to avoid it or p2w mechanics.

            I haven’t felt like I’ve gone wrong by generally just buying the cheapest well-reviewed games on my wishlist, occasionally stretching the budget to grab a mid-priced game I’m interested in and rarely going for a AAA priced game. Means that I get to some great games later (eg, Hollow Knight is one of the more recent ones, highly recommended btw) but it’s been a great way to experience a wide variety of games from today and the last 15 years for not that much money.

    • mesa@piefed.socialOP
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      2 days ago

      I can respect a shitty indie game that has passion. You can tell a lot of people are ALMOST there on itch.io sometimes. And its just so close. Or just something that doesnt click with you. But thats ok.

      • sol6_vi@lemmy.makearmy.io
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        2 days ago

        This wisdom is strong. I respect the fuck out of shitty games that have crazy passion. I often enjoy them far more than soulless titles that are perfectly polished. A lot of my favorite games gain their character from their rough edges. Peripetia, Alisa, Webfishing come to mind.

    • cholesterol@lemmy.world
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      2 days ago

      I don’t think the intended message is that all indie games are great. The message is that if you’re frustrated with AAA-games and haven’t considered indie games, you should.

    • UnderpantsWeevil@lemmy.world
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      2 days ago

      there’s also hundreds of shitty and terrible indie games for every decent one.

      I would skip those and play the good ones

    • atopi@piefed.blahaj.zone
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      2 days ago

      If you dont play a game for 2 hours and didnt buy it more than 2 weeks ago, you can refund it if you bought it on steam

    • almost_genocide@lemmy.world
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      2 days ago

      Oh no I spent $3 on a game that could use some more polish.

      Honestly even if the game ends up being kinda lame I won’t ask for a refund.

    • stickyprimer@lemmy.world
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      2 days ago

      There are more good indie games than ever. It doesn’t bother me that there are also more bad indie games than ever. We have a variety of ways to separate the wheat from the chaff. And I don’t think the ratio has ever been better than 1:100 in any genre in any time period. 🤷‍♂️

    • Smoogs@lemmy.world
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      2 days ago

      yes but more chances to be good. variance is expected ln chances. the choice is your’s to pick which ones to play. no one said you absolutely had to play the shit ones. use your free will.

    • AmyAye@nord.pub
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      2 days ago

      That is why indie gamer bloggers still exist, to write about which ones are bad and which are good.

      All the old cool shit still exists even if its not “mainstream”.