• Corridor8031@lemmy.ml
    link
    fedilink
    English
    arrow-up
    17
    ·
    20 hours ago

    I hope this somehow manages to convince fortnite / ea to support it or support linux. I want to get rid of my xbox so bad.

    also i am excited for the headset, i am wondering how open source it is going to be and depending on that i definilty get one (Since it runs steam os, linux is possible atleast definitly)

  • scarabic@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    arrow-down
    2
    ·
    23 hours ago

    I’m curious about the “it’s a PC” aspect of the Steam Box. Because a device that plays all Steam games but isn’t a Windows computer is extremely appealing, but I admit if I can’t install a few non-Steam games on it, that’s a spoiler for me. But if the whole “it’s a PC” provides some avenue to that, I’m definitely ready to stop building a gaming PC every 5 years.

  • Toes♀@ani.social
    link
    fedilink
    English
    arrow-up
    13
    arrow-down
    1
    ·
    edit-2
    24 hours ago

    I’m really hoping that the price of the vr headset meets or beats the Facebook models.

  • Viirax@piefed.social
    link
    fedilink
    English
    arrow-up
    28
    arrow-down
    2
    ·
    1 day ago

    Finally, another worthwhile controller with symmetrical sticks. Now to find out how to get my hands on one…

      • Viirax@piefed.social
        link
        fedilink
        English
        arrow-up
        6
        ·
        1 day ago

        I did notice that in this picture, but I don’t think it actually is. Pretty sure this is from the “animation” where the puck with the USB cable is put under the controller to charge, and not with the USB cable connected to the controller. From what I see though it should all be centered, even the puck and charging pins, so not sure why they made it off-center here

      • Echo Dot@feddit.uk
        link
        fedilink
        English
        arrow-up
        2
        ·
        12 hours ago

        Do you remember the old Xbox controllers that had the attachable keyboard? It’s essentially just that kind of shape. So you would use the controller and kind of ignore the touchpads on the bottom unless you actually need them, then you just move your hand down and use the touchpads for something like mouse control. I doubt the intention is for you to use all of the inputs at once like you would an Xbox or PlayStation controller.

        • titanicx@lemmy.zip
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          4
          ·
          1 day ago

          I mean you will care if it doesn’t fit well in your hand and is too bulky. I mean that was the issue with the Xbox controller and still is issue with the Xbox controller for anybody with smaller hands I know the Japanese market had quite a stir regarding that. And this thing looks like it’s twice as thick as the Xbox controller. It reminds me of some of the old third party PC controllers that I used to have back in the 90s and early 2000s. In fact I had one that if you were to round off the top of this thing looked almost exactly like it.

          • MystikIncarnate@lemmy.ca
            link
            fedilink
            English
            arrow-up
            8
            ·
            24 hours ago

            As someone with hands on the larger side, small controllers suck for us too.

            The point you should be focused on is having a diversity in controller options, not that any one controller is good/bad.

            It is entirely subjective to say the controller is good. Your definition of good won’t be my definition of good. Your taste and opinion is just as valid as mine, and I don’t impose my preferences on you.

            I don’t know how big that controller is, since no banana was provided for scale. It could be huge and unwieldy, or it could be very tiny. One size never fits all.

            At the end of the day, if you don’t like it, don’t buy it, and/or don’t use it. This is +1 option in the controller space, and that kind of competition is good no matter what opinion you have.

      • onnekas@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        7
        ·
        edit-2
        1 day ago

        It looks ass on this picture. However, it kinda looks like a steamdeck without a screen which is no surprise. And I quite like the steamdeck controls…

      • Viirax@piefed.social
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 day ago

        I mean, sure it looks a bit odd, but if you remove the trackpads and reshape the controller based on not having those then it’s a pretty standard controller, no? It’s not like the added part for the trackpads does anything to change how you would hold the controller or anything, so I doubt it’d make much of a difference in use even if you never use the trackpads.

  • GnuLinuxDude@lemmy.ml
    link
    fedilink
    English
    arrow-up
    205
    arrow-down
    4
    ·
    edit-2
    2 days ago

    The announcement did not include Copilot? No mention of 300 useless AI features being shoved down our throats??!

    It’s wild how by virtue of the fact that Valve isn’t a publicly traded company beholden to shareholders, the same Valve which has a history of putting out half-baked goods and which has an always-on DRM client called Steam, seems poised to surpass most of its competitors both in the user privacy and hardware hardware spaces with just straightforward products. They have a product to sell, and that’s it. They don’t need to micro-optimize for bullshit like seemingly every other large tech company does.

          • Rai@lemmy.dbzer0.com
            link
            fedilink
            English
            arrow-up
            5
            arrow-down
            1
            ·
            edit-2
            20 hours ago

            BTC is neat and I do have some, but I didn’t get into LLMs, no use case for me at this point. But I think VR is in a completely different bucket. VR was so fucking awesome for my partner and myself to chill out in with our friends in 2020 when we couldn’t go out and see peeps. It’s also easily the best most fun form of exercise.

    • halcyoncmdr@lemmy.world
      link
      fedilink
      English
      arrow-up
      36
      arrow-down
      29
      ·
      2 days ago

      That’s because they make an insane amount of money by taking 30% of every sale on their platform, which nearly everyone uses because they’re a near monopoly and the alternatives are terrible. Around $3.5 Million per employee, nearly 5x the next highest company, which is Facebook at around $780,000 per employee.

      https://www.pcgamer.com/gaming-industry/valves-reported-profit-per-head-from-steam-commissions-is-out-there-and-at-usd3-5-million-per-employee-it-makes-apple-and-facebook-look-like-a-lemonade-stand/

      • ysjet@lemmy.world
        link
        fedilink
        English
        arrow-up
        77
        arrow-down
        1
        ·
        1 day ago

        I should note that 30% is incredibly standard in the industry, and Valve offers a LOT more for that 30% than literally any other digital publisher. Physical publishers take substantially more, and the only digital store that offers less is EGS, which is simultaneously absolute dogshite and also has been trying very, very hard to astroturd the ‘30%’ thing for ages.

        Nintendo, Sony, and Apple all take 30%. I think MS does as well, but don’t quote me on that one.

      • JackbyDev@programming.dev
        link
        fedilink
        English
        arrow-up
        25
        arrow-down
        1
        ·
        edit-2
        1 day ago

        It’s fucking wild. Like, I love Steam, don’t get me wrong, but holy shit just suck less (edit: than other stores do) and charge less (edit: of devs) and you could gobble up a lot of that market share. But none of them do.

      • WhyJiffie@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        11
        arrow-down
        2
        ·
        1 day ago

        Around $3.5 Million per employee, nearly 5x the next highest company, which is Facebook at around $780,000 per employee.

        that’s a bullshit metric only useful to incite hatred. why the fuck do you want to say that valve is “this many times worse than facebook!”? it is obviously false.

        only thing this proves is that they have relatively few employees. which also probably means that most of them do real work instead of being overloaded with managers

        • halcyoncmdr@lemmy.world
          link
          fedilink
          English
          arrow-up
          7
          arrow-down
          4
          ·
          1 day ago

          The numbers just show that they are 8x as efficient. I only referenced Facebook because they’re the next closest company for comparison.

          I never said they were worse than Facebook. That’s your assumption, reading what you want, not what’s actually being said.

            • halcyoncmdr@lemmy.world
              link
              fedilink
              English
              arrow-up
              5
              arrow-down
              3
              ·
              1 day ago

              Which is also one of the reasons so few new things get done, and why they (until now) haven’t been able to count to 3.

              To get anything done you either have to be able to do it entirely by yourself which is unlikely, or get enough others organized and on board to make it happen.

              • CatsPajamas@lemmy.dbzer0.com
                link
                fedilink
                English
                arrow-up
                8
                arrow-down
                1
                ·
                1 day ago

                What? Valve released CS2 like last year? They do stuff all the time. They have like three games they’re actively maintaining while making HL3 and three new pieces of tech? This is a wild, unfounded take and feels ideologically bound.

                • halcyoncmdr@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  2
                  arrow-down
                  5
                  ·
                  1 day ago

                  That was 2023, and one of very few things made not to specifically promote their hardware or as a cheap spinoff of existing IP. And define “actively maintaining”, because general bug fixes for decade old multi-player games and managing item marketplaces doesn’t require much manpower.

                  Going further back there’s Aperture Desk Job which was a tech demo for the Steam Deck in 2022. Then an extended cut version of Artifact originally meant as a sequel in 2021, which is a Dota 2 card game, but still remains unfinished, so effectively abandoned. Then Half Life: Alyx in 2020 which 90% of gamers can’t play because it’s VR only, and clearly made to further promote their VR hardware. Dota Warlords in 2020 which was originally a community game mode. The original Artifact in 2018, which had abandoned iOS and Android ports. The Lab in 2016 which was made to promote the launch of the HTC Vive. A zombie CS spinoff in 2014, Dota 2 in 2013, CS:Go in 2012, Portal 2 in 2011, and Left 4 Dead 2 in 2009.

                  If you remove the spinoff and niche stuff from the list you get game releases in 2023, 2020 (arguable since it’s VR only and thus inherently niche), 2013, 2012, 2011, 2009.

                  That’s a pretty big gap of not much for the last decade game-wise. Its been previously documented and published that Valve has issues getting games developed because of the flat organization structure. Articles like this.

      • CosmoNova@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        1 day ago

        You‘re getting downvotes for no reason. Also anyone who ever had to contact Steam support felt how criminally understaffed they are so it makes sense they make tons of money per employee I guess.

      • Lfrith@lemmy.ca
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 day ago

        As if normal for companies to say you know what we are getting enough profits lets not monetize things even more.

    • brachiosaurus@mander.xyz
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      4
      ·
      1 day ago

      They need their products to be as clean as possible to hook people into microtransactions and their proprietary platform. Valve is a for profit company and the ceo owns a fleet of mega yachts